<p>Respin Until You Win: Occasionally, after the reels have stopped and the board is revealed as a losing board, a respin will occur, simultaneously, Kong will change his pose and smash one or multiple symbols off the paytable. Those symbols that were smashed, will no longer appear on consecutive spins. Once the reels stop again, if there was no win the same event takes place and more symbols are removed from the pool of available symbols.</p> <p>On each spin, the wild, nudge and crumble features from the main game can still occur. The idea is to ensure that these feel like actual respins as much as possible just with less symbols. If a feature occurs during kong spins, that spin should be a win.</p> <p>Once a win occurs, this feature will conclude. The feature ends when the player nudges, correct or incorrectly. The paytable icons should return and Kong should revert to his normal pose after the nudge happens.</p> <p>Take/Retry Bonus: Lining up 3 bonus symbols on a payline triggers this bonus. The interface elements will move or fade to reveal Kong and his environment and planes will begin flying towards him. A volley of 15 smaller planes will fly at Kong as well as one final large bomber. As the planes fly at Kong, he will swing at them and either hit or miss them. Each plane Kong knocks down awards 6x, If Kong knocks down the final bomber plane, it is worth 200x. The final tally of how many planes he knocked down as well as the total prize will be displayed along with a TAKE or Retry option. The player can throw away the displayed prize and replay the scenario a maximum of two times. The third prize is final.</p>

King Kong

Category:

King Kong

Respin Until You Win

Occasionally, after the reels have stopped and the board is revealed as a losing board, a respin will occur, simultaneously, Kong will change his pose and smash one or multiple symbols off the paytable. Those symbols that were smashed, will no longer appear on consecutive spins. Once the reels stop again, if there was no win the same event takes place and more symbols are removed from the pool of available symbols.

On each spin, the wild, nudge and crumble features from the main game can still occur. The idea is to ensure that these feel like actual respins as much as possible just with less symbols. If a feature occurs during kong spins, that spin should be a win.

Once a win occurs, this feature will conclude. The feature ends when the player nudges, correct or incorrectly. The paytable icons should return and Kong should revert to his normal pose after the nudge happens.

 

Take/Retry Bonus

Lining up 3 bonus symbols on a payline triggers this bonus. The interface elements will move or fade to reveal Kong and his environment and planes will begin flying towards him. A volley of 15 smaller planes will fly at Kong as well as one final large bomber. As the planes fly at Kong, he will swing at them and either hit or miss them. Each plane Kong knocks down awards 6x, If Kong knocks down the final bomber plane, it is worth 200x. The final tally of how many planes he knocked down as well as the total prize will be displayed along with a TAKE or Retry option. The player can throw away the displayed prize and replay the scenario a maximum of two times. The third prize is final.

 

Additional Details

For additional information or to learn more about this item, contact a member of our sales team.

Technical Support

Banilla Games is committed to providing exceptional customer service. With a 24/7 U.S.-based support team, we are always here to ensure smooth operations any time of day!

Similar Products

Games Included

Respin Until You Win: Occasionally, after the reels have stopped and the board is revealed as a losing board, a respin will occur, simultaneously, Kong will change his pose and smash one or multiple symbols off the paytable. Those symbols that were smashed, will no longer appear on consecutive spins. Once the reels stop again, if there was no win the same event takes place and more symbols are removed from the pool of available symbols.

On each spin, the wild, nudge and crumble features from the main game can still occur. The idea is to ensure that these feel like actual respins as much as possible just with less symbols. If a feature occurs during kong spins, that spin should be a win.

Once a win occurs, this feature will conclude. The feature ends when the player nudges, correct or incorrectly. The paytable icons should return and Kong should revert to his normal pose after the nudge happens.

Take/Retry Bonus: Lining up 3 bonus symbols on a payline triggers this bonus. The interface elements will move or fade to reveal Kong and his environment and planes will begin flying towards him. A volley of 15 smaller planes will fly at Kong as well as one final large bomber. As the planes fly at Kong, he will swing at them and either hit or miss them. Each plane Kong knocks down awards 6x, If Kong knocks down the final bomber plane, it is worth 200x. The final tally of how many planes he knocked down as well as the total prize will be displayed along with a TAKE or Retry option. The player can throw away the displayed prize and replay the scenario a maximum of two times. The third prize is final.

Call Sales

(252) 329-7977

Mon — Fri / 9:00 AM — 5:00 PM

Or, fill out the form below and a representative will be in touch.

We respect your privacy.